AtlatestRepositorycrash-the-stack
1(song version: 1
2 (phrases
3 ("calm-1" 0)
4 ("calm-2" 1)
5 ("calm-3" 2)
6 ("calm-4" 3)
7 ("transition" 4)
8 ("tense-1" 5)
9 ("tense-2" 6)
10 ("tense-3" 7)
11 ("tense-4" 8)
12 ("album: E pedal and wide veil / glass emerges" 9)
13 ("album: Focused glass and lower answers 4" 10)
14 ("album: Complete opening theme / accompaniment thins" 11)
15 ("album: E-minor landing / pedal lingers" 12)
16 ("album: Released room tail" 13))
17 (arrangements
18 (game destination: "assets/tunes/obsidian-index.cts"
19 (template
20 (tune version: 1 name: "Obsidian Index" tempo: 84 speed: 3 channels: 8 meter: (8 4) (bus) (instruments) (patterns) (order 0 1 2 3 4 5 6 7 8) (marks calm: 0 fill: 4 tense: 5) (history ("codex" "2026-09-21" "Obsidian Index; original E minor glass-and-frame-drum theme for Pyramid Solitaire; 84 BPM.") ("codex" "2026-09-21" "Calm orders 0-3; transition 4; focused tense 5-8; B05 repeats tense. Eight-bar phrase variants and a four-bar transition.") ("codex" "2026-09-21" "Straight sixteenth onsets and eighth-grid melodies; unchanged tempo throughout. Fills use the main kit, with a final-beat breath and no noise swell.") ("codex" "2026-09-21" "Low frame taps, triangle bass, sustained minor-seventh/open-major-seventh voicings and an unfolding glass melody. Focused section adds low pulses and lower-register answers without replacing the lead.") ("codex" "2026-09-21" "Game-owned first audition. Full arrangement includes the transition; standalone calm and tense loops derive through render.py. Album arrangements remain a separate planned pass.") ("codex" "2026-09-21" "Separate identity rework; retain Obsidian Index I and all accepted tracks. 84 BPM E minor; same 32 calm / 4 transition / 32 tense bars and B05 loop.") ("codex" "2026-09-21" "New E-B rising-leap theme and four complete phrase variants. Long E pedal under Em7 and C/G/B; 3+3+2, 3+2+1+2, 3+2+2+1 and 4+2+1+1 harmonic pacing. Suspended B/E/A voicing, inversions and tonic returns replace the transposed Quiet Array progression.") ("codex" "2026-09-21" "Two-bar pitched frame-drum phrase: first-bar 12/24, answer-bar 16/28. Focused bass subdivision and quiet lower counterline; main pad, glass, bass and kit patches preserved. Same-kit transition, no noise swell, eighth-grid melody and sixteenth-grid percussion.") ("codex" "2026-09-21" "David accepted Pedal II as distinctive. Add quiet beating/chorused upper harmonics to its unchanged triangle bass, keeping center and attacks stable. Spread existing chords slightly left and add faint upper additive-FM voicings on the right with slow chorus. Preserve the full arrangement and every original note onset, gate and dynamic. Move 24 short contact notes to gaps in the shaker channel to free channel 8 for 32 sustained side-pad notes. Retain the accepted Pedal II reference; no engine or master-bus change.") ("codex" "2026-09-21" "David could not hear enough change in Waves III and requested a louder pad and more apparent bass motion. Raise all 32 side-pad levels 11 to 18 and carrier amplitudes by about 127 percent (combined approx +11.4 dB). Raise the moving upper bass layer from 0.45 to 0.95, strengthen its beating pair, double detuning to 2.012/3.018 ratios and increase slow chorus rate/depth/mix to 0.24/4/0.4. Original triangle core, all notes and gates, drums, melody, harmony, bus and form remain unchanged. Preserve II and III.") ("m1 (marks from the documented layout)" "2026-09-21" "set marks calm: 0 fill: 4 tense: 5"))))
21 (bank
22 (1 1)
23 (2 2)
24 (3 3)
25 (4 4)
26 (6 5)
27 (7 6)
28 (8 7)
29 (9 8)
30 (26 9)
31 (10 10)
32 (16 11)
33 (17 12)
34 (18 13)
35 (14 14)
36 (19 15)
37 (12 16))
38 (patterns
39 (0 "calm-1" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
40 (1 "calm-2" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
41 (2 "calm-3" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
42 (3 "calm-4" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
43 (4 "transition" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (6 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
44 (5 "tense-1" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
45 (6 "tense-2" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
46 (7 "tense-3" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
47 (8 "tense-4" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects (255 1 "B05")))))
48 (album destination: "docs/music/album/obsidian-index.cts"
49 (template
50 (tune version: 1 name: "Obsidian Index" tempo: 84 speed: 3 channels: 8 meter: (8 4) (bus) (instruments) (patterns) (order 0 1 2 3 4 5 6 7 8 9 10 11 12) (history ("codex" "2026-09-22" "Obsidian album II: David approved Tension V for the album. Dedicated tense bass, metallic octave answers and firmer frame taps in focused phrases only. Preserve the album entrance, calm, transition, reprise and ending.") ("codex" "2026-09-22" "Finite album arrangement from the approved game audition; no adaptive marks or loops. Original main melody, pad voicings, clock and bus preserved. Arranged with album-compose-stone.sgl."))))
51 (bank
52 (1 1)
53 (2 2)
54 (3 3)
55 (4 4)
56 (6 5)
57 (7 6)
58 (8 7)
59 (9 8)
60 (26 9)
61 (10 10)
62 (16 11)
63 (17 12)
64 (18 13)
65 (14 14)
66 (19 15)
67 (12 16))
68 (patterns
69 (0 "album: E pedal and wide veil / glass emerges" (entry-offs (1 "===" 0 0 "000") (2 "===" 0 0 "000") (3 "===" 0 0 "000") (6 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
70 (1 "calm-1" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
71 (2 "calm-2" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
72 (3 "calm-3" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
73 (4 "calm-4" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
74 (5 "transition" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (6 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
75 (6 "tense-1" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
76 (7 "tense-2" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
77 (8 "tense-3" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
78 (9 "album: Focused glass and lower answers 4" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
79 (10 "album: Complete opening theme / accompaniment thins" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
80 (11 "album: E-minor landing / pedal lingers" (entry-offs (2 "===" 0 0 "000") (3 "===" 0 0 "000") (7 "===" 0 0 "000")) (effects))
81 (12 "album: Released room tail" (entry-offs (1 "===" 0 0 "000") (2 "===" 0 0 "000") (3 "===" 0 0 "000") (4 "===" 0 0 "000") (5 "===" 0 0 "000") (6 "===" 0 0 "000") (7 "===" 0 0 "000") (8 "===" 0 0 "000")) (effects)))
82 (labels
83 (0 "E pedal and wide veil / glass emerges")
84 (1 "Unfolding glass theme 1")
85 (2 "Unfolding glass theme 2")
86 (3 "Unfolding glass theme 3")
87 (4 "Unfolding glass theme 4")
88 (5 "Accepted suspended transition")
89 (6 "Focused glass and lower answers 1")
90 (7 "Focused glass and lower answers 2")
91 (8 "Focused glass and lower answers 3")
92 (9 "Focused glass and lower answers 4")
93 (10 "Complete opening theme / accompaniment thins")
94 (11 "E-minor landing / pedal lingers")
95 (12 "Released room tail")))))